![]() Holding and scrolling the mouse wheel will increase/decrease the width of the element. Holding and scrolling the mouse wheel will increase/decrease height of the element. And finally, and rotate the element counter-clockwise and clockwise respectively. Pressing restores the element to default position, size and rotation. These elements will show properties numbered through. Pressing the corresponding number will toggle that option On/Off. For instance you can turn off Enemy Markers on the Compass by toggling. ![]() Once you are satisfied with your customized HUD, press to save. When prompted make sure to name the DEF_HUD.xml and save it to Data\interface\DEF_CONF\DEF_HUD.xml. Launch the game and enjoy your customized interface.
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